Sea of Stars New Demo Released, And Release Date Confirmed

The release date for the turn based game Sea of Stars has an official release date, and you can check out the demo today!

During the Nintendo Direct today, Sea of Stars dropped some bombshell announcements. The first being the new demo is released today. The demo cover about an hour of the games early content with some world exploration. You will get to be introduced to the games key characters and explore a tiny bit of the story, but it is spoiler free so feel free to jump in! The demo is also stated to be a “close to release” version of the game, so we could expect to see some improvement by launch.

The launch date is now set for August 28th for PC, Nintendo Switch, and PlayStation.

Sea of Stars features:
  • Active Turn-Based Combat: Pressing the action button in sync with battle animations strengthens a hero’s attacks and reduces incoming damage during defense. Along with interactive timed attacks, combat features boosting and a strategic “locks” system, providing options for leveraging different damage types in order to hinder enemies while they are preparing powerful attacks or spells, all in an immersive take on the RPG genre; no random encounters, transitions to separate battlefields, or grinding.
  • Unshackled Traversal: Swim, climb, vault, jump off or scale ledges as you traverse seamlessly through the world with a navigation system based on platformer expertise that breaks free from classic, bound-to-the-ground tileset movement.
  • A Story Rich Adventure: Meet dozens of original characters and progress memorable story arcs throughout a captivating journey. Sometimes epic, sometimes silly, and other times emotional, Sea of Stars explores classic themes of adventure and friendship with heart, while also being chock-full of the unexpected twists and events you’d expect from a Sabotage Studio production.
  • All Fun, No Tedium: Enjoy experimenting in combat without fear of hitting a wall requiring grinding or farming for unique items; in Sea of Stars, defeat calls for a change in battle plans, not hours of repetition to better the odds in a rematch.
  • A World You Can Touch: There are many ways to hang out in the world of Sea of Stars if you feel inclined to change the pace during your adventures. Sailing, cooking, fishing, stopping by a tavern to listen to a song, or playing the beloved tabletop game known as “Wheels” … every system has been designed to deliver an experience that pays tribute to retro classics, while rethinking conventional elements to offer a smooth and refreshingly modernized experience.
  • Radiant Lighting: Dynamic lighting effects pair with a world-influencing day/night cycle to make every area feel truly alive, pushing the traditional visual limits of classically stylized 2D pixel art games – the only way to properly tell the story of heroes conjuring the powers of the Sun and the Moon.

 

Dustin
Dustinhttps://www.indyplanet.com/cypress-3
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