Tag: avoiding indie game design woes

Geek Pick of the Week: Kaiju Unleashed: An Illustrated Guide to the World of Strange Beasts

Our latest Geek Pick of the Week is something for fans of giant monster movies thanks to a new Illustrated Guide to Kaiju throughout film's history. As the Holiday season approaches, we’re bringing back our Geek Pick of the Week. Each week leading up to Christmas, we’ll be highlighting a cool product we’ve found that we feel would be the perfect gift for geeks of...

Disney Showcases Star Wars: Skeleton Crew Filmmakers in New Roundtable Trailer

With just a few weeks till it Star Wars: Skeleton Crew releases on DISNEY+, Disney has released a new roundtable video showcasing series filmmakers Jon Watts, Christopher Ford, Jake Schreier, Bryce Dallas Howard and David Lowery! This roundtable showcases some great energy and really excites me for what is to come from this series. There is some really great filmmakers behind project and from someone...

Game Making: Common Indie Dev Woes and How Best to Avoid Them!

Indie game studios are popping up all over the world. From freshly graduated student teams, to game industry vet collaborations. From the one-man-band to the massive orchestra. Kickstarter campaigns here, Greenlight proposals there, in a constant battle to get a game noticed.  As a gamer and someone with an avid interest in the Indie games industry, I have noticed patterns and trends settling into successful and not so successful Indie studios. Here I will attempt to identify recurring problems and mistakes new Indie studios make, and offer the best medicine I can muster.