Beyond Good & Evil 20th Anniversary Edition Confirmed

Beyond Good & Evil is celebrating 20 years by re-releasing on all consoles, while also getting a swanky Collector’s Edition from Limited Run Games.

Though word of this one leaked out a little bit ago, yesterday’s LRG3 (Limited Run Games) showcase confirmed a new 20th anniversary re-release of Beyond Good & Evil. That’s right, we’re celebrating the game existing for 20 years even as we’re still waiting for the sequel…

Regardless, it’s a great game, so it’s nice that everyone will have the opportunity to replay it, or pick it up for the first time. The updated version of the game will launch on June 25th digitally, but fans will be able to snag a physical edition from Limited Run Games. Pre-orders for that, and a big Collector’s Edition go live on July 12th, so keep them bookmarked to snag yours next month.

Players will be able to (re)discover the pioneering action-adventure game by exploring the wonderfully odd maritime world of Hillys in the best way possible with improved performances up to 4K, 60 FPS and numerous qualities of life improvements including autosave, cutscene-skip, full controller and keyboard & mouse support, and cross-save across all platforms.

 

Alongside these updates, Beyond Good & Evil – 20th Anniversary Edition will also introduce a new Speedrun Mode to challenge players, 20+ new achievements and an Anniversary Gallery delving deep into the game’s development history and featuring tons of never-before-seen artworks, videos and so much more.

 

Finally, this special edition will feature hunt in which players can discover more about Jade’s past and collect exclusive cosmetic rewards. This exclusive new mission also reveals more about the narrative link to Beyond Good & Evil 2, showing Ubisoft’s enduring commitment to the franchise.

Beyond Good & Evil – 20th Anniversary arrives digitally for PlayStation 4|5, Xbox consoles, Nintendo Switch, Amazon Luna, and PCs on June 25, 2024.

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Jordan Maison
Editor-in-Chief: Writer and cartoonist who went to college for post-production, he now applies his love of drawing, movie analysis, filmmaking, video games, and martial arts into writing.